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Red eyex32 bo2 not loading save game
Red eyex32 bo2 not loading save game









red eyex32 bo2 not loading save game
  1. RED EYEX32 BO2 NOT LOADING SAVE GAME MOD
  2. RED EYEX32 BO2 NOT LOADING SAVE GAME FULL
  3. RED EYEX32 BO2 NOT LOADING SAVE GAME MODS
  4. RED EYEX32 BO2 NOT LOADING SAVE GAME SOFTWARE

RED EYEX32 BO2 NOT LOADING SAVE GAME MODS

These seem to be for shields but they can also take durability up from the first few mods The first few seem to be for weapons, but it doesn't seem to make a difference and anything shows on anythingĠ8 long throw (i like this on the sea breeze boomerang, i've only seen it on two handed weapons)įrom here on they are perhaps for bows specifically? Where xx is the range for the values and 0cbf052a is one of the many possible hex strings that make 'columns' in the save file

RED EYEX32 BO2 NOT LOADING SAVE GAME MOD

So here so far shield and melee weapon offsetsĠ00b58e0 shield modifier type (right side of the colum that's the line address in hex view)Ġ00632c0 shield modifier value (right side of the column of random hex values)Ġ00503d0 weapon modifier type (right side of the column)Ġ00a9da1 weapon modifier value (also right side)Ġ000a940 bow mod value (left side of the column for some reason, or i'm seeing it wrong)īy right side I mean for example at 000045f1 it would look likeĠ0 00 00 00 0c bf 05 2a xx xx xx xx 0c bf 05 2a So from my tests on two different games offsets don't change Sorry for commenting on the change, didn't think of issue If you set it at 60, you get like +15 Extra Hearts Horse stats Yy = Seems to be for time (For Timed Items like Buff Items)ĤA = Max Tier (Also improves Enduring and Energizing Items)įor Hearty items its default set to 42 xx Here.ġ8377A970 = Stringname for Elixir which is Item_Cook_C_17ġ8377A9B0 = Address Start for Cooked Item Effects.Ġ0 00 00 xx 00 00 yy yy 00 00 aa aa aa cc 00 00 dd This tool is in no way affiliated with Activision Blizzard or Treyarch and does not contain any copyrighted files from the game, "Black Ops II" or "Black Ops III".I managed to crack the food stuff's timers and stuff.

RED EYEX32 BO2 NOT LOADING SAVE GAME SOFTWARE

This software uses a compiled/command-line version of FFmpeg licensed under GPLv3 built by Kyle Schwarz/Zeranoe which can be downloaded here along with the original source code. Saving is only supported for Black Ops 2 and Black Ops 3 SABS/SABL files.Editing the asset references list actually does nothing when saved to disk.Backups are not created, it's up to the user to do that themselves.Replacing headerless WAV audio with your own that is 1 second or more longer than the original will result in SP missions loading forever (same might happen with MP, not tested).Audio replacement for PS3 is not tested.Audio replacement of XMA audio entries are currently not supported as an encoder hasn't been added yet.Added support for Black Ops 3 SABS/SABL files.Allows to export progress output to a text file.

red eyex32 bo2 not loading save game

  • Automatically converts and replaces every matched sound file.
  • Automatically matches sound files so you don't need to choose them one by one.
  • This is all thanks to master131, who created the original program. WARNING: The Replace Manager has yet to be heavily tested, which is why there is no warranty of it working correctly. sabs file and use the Replace Manager to tell it where are all the German sound files, it will take care of the rest. You only need to extract all sound files from the German. Said, for example, you want to change Origins to German.

    RED EYEX32 BO2 NOT LOADING SAVE GAME FULL

    The Replace Manager allows you to load and replace many sound files without having to choose them manually, adecuate for modding full Zombies maps to This version adds a new feature under the Tools tab: the Replace Manager.

    red eyex32 bo2 not loading save game

    Modified version of Black Ops II Sound Studio by master131.











    Red eyex32 bo2 not loading save game